Thursday, January 26, 2012

What has Battlefield 3 added that wasn't in Bad Company 2?

I was just curious what new features are going to be in Battlefield 3 that weren't in Battlefield Bad Company 2.What has Battlefield 3 added that wasn't in Bad Company 2?
Battlefield 3 includes a number of new and/or improved multiplayer features:

*Destruction 3.0: With Frostbite 2.0 comes the Destruction 3.0 engine. This engine allows debris that can injure/kill players and micro-destruction, as well.

*Suppressive Fire: When you fire at an enemy and your shots go near him, the enemy's health regeneration stops and resets, their accuracy drops, and the edges of their screen become blurred. While suppression is most effective with the Support class and their LMG's, any weapon is capable of suppressing an enemy.

*Disable Vehicles: Vehicles can now be disabled before they are destroyed. This makes land vehicles immobile (but turrets are still operable), while air vehicles become extremely difficult to control. When a vehicle is disabled, it can be repaired, but will also slowly bleed health.

*Vehicle Health Regeneration: Vehicles will now slowly regenerate health when damaged. Repairs from an Engineer are still far more effective, and regen is canceled if the vehicle is disabled. Vehicles will start regenerating when it is under 75% health (server option).

*Console Server Browser: At Gamescom 2011, DICE confirmed that both consoles will have a server browser option.

*In comparison to Bad Company 2, Battlefield 3 will have 10 times the unlocks over weapons, weapon attachments, gadgets and an unlock tree for vehicles alone. In addition, unlocks will be more spread through the ranks.

*A new feature to be in Battlefield 3 is "Service Star." Service Stars are added to the player's weapon skill badge, kit, vehicles, and their overall rank, and allows for further promotion.

*The Assault class takes on the role of the Medic in the team, similar to the Medic class in Battlefield 2, with an assault rifle as a primary weapon yet Medkits and Defibrillators for reviving and healing players, instead of ammunition boxes.

*There will be an improved character customization system, with possibilities of limited personal soldier customization, although such a system would be limited to avoid players shooting at their own side.

*Weapon accessories are unlocked per weapon unlike in Bad Company 2, so unlocking an attachment such as a Red Dot Sight while using one class still enables it for every other class that can use that weapon.

*The "Commander" position of Battlefield 2 will not return, and it has been hinted that there will be open-access benefits for all players, as in Battlefield: Bad Company 2.

*A replay mode has been hinted at, to allow players to capture one-off moments from games.

*Another detail revealed was that the melee system was going to be considerably different than the standard knife stab. Battlefield 3 will instead have a quick-time event process that allows the player to throw left or right punches at an opponent, or counter an attack.

*Scope Glare: If a high power (6x and above) and is aimed in the direction of a player, a visible glare/glint shines off of the scope. This was added to balance the addition of the prone position.

*Immense Customization System: DICE claims that there will be years worth of unlocks and specializations to use in multiplayer.
-Each kit (all weapons, gadgets, attachments, etc.) will take roughly 100 hours to unlock
-Over 80 vehicle specializations (one secondary weapon slot, one gadget slot, and one upgrade
slot)
-Pistol variations available
tons...



- jets

- a brand new suppression feature

- much more realistic destruction

- return of the commo-rose from bf2

- prone

- a huge array of weapon attachments, such as laser sights, bipods, flashlights, night vision scopes, etc.

- EOD bots

- dogtag customization

- possible, unconfirmed character camouflage customization

- 'disabled vehicles'

- squad leaders

- lots more vehicle customizations (three can be used together at a time!)



and more... check out the battlefield 3 page on the battlefield wiki to see moreWhat has Battlefield 3 added that wasn't in Bad Company 2?
Frostbite 2 engine delivers intense destruction weapons viewing real life recoils animation improved also they welcome back the jets in the game and classes has new features which as new equipments and assault is medic engineer is engineer support is assault while recon is sniperWhat has Battlefield 3 added that wasn't in Bad Company 2?
A brand new engine, Frostbite 2.

Much improved graphical quality,

MANY guns and MANY attachment combinations.

Cinematic maps

Prone position

A lot more
Frostbite 2 is amazing + the air vehicles.



http://www.youtube.com/watch?v=BSefDbOsn鈥?/a>

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